February 27, 2018

eCrisis: Game Toolbox and Didactical Methods

  • Tagged:
  • Event
  • Funded Project

This is a seminar event for primary and secondary school educators. The purpose of the event is to introduce educators on the principles of game-based soft skill training, creative thinking and reflective debate and its importance to school education as well as offer hands-on experience with the developed eCrisis game-based learning technologies and computational tools.

Game design and game-based education experts, joined by experts in soft skills training and pedagogy, will introduce the potential of soft skills game-based learning to educators. This includes the presentation of the eCrisis Guidebook and the game-based activities implemented for educational settings. Guests will also have the opportunity to try out the games that form the basis of the project and connect with the researchers.

Attendees trying out Iconoscope and Village Voices at the last eCrisis event

Educators are particularly welcome! Through this event there will be the opportunity to collaborate with you over the coming 1.5 years.

Attendence is free, but registration is required for this event: https://goo.gl/forms/onzuF4FlVao3It6z2