The Institute of Digital Games is the centre for research and education in game design, game analysis, and game technology at the University of Malta.
Our work is at the forefront of innovative games research. We explore games and play, uncovering new playful and generative possibilities in game design and technology. We delve into everything games can teach us about ourselves.
Our multidisciplinary academic team spans computer science, literature, game design, philosophy, media studies, and social sciences.
David developed an innovative model for understanding board game involvement for his thesis.
It is an environment roaring with ideas, thoughts, games, prototypes, concepts. It was a period when I felt constantly inspired.
Rebecca is researching narrative in games. As part of her thesis, she developed a choice-driven video game.
Practice in the form of game project assignments and a supportive teaching staff really boost your confidence as a game designer!
The Institute feels like a little community that you're part of.
William's research explored the procedural generation of multi-floor levels for first-person shooters.
Being involved in the research process, I realised how passionate everyone at IDG is about their research.
Blog What we have been up to lately
Ready, set, PLAYTEST! We had a great night at the institute, where we were joined by MCAST students for a playtesting session. Both cohorts were required to build a board game prototype as part of the course and the evening was organised so that all … read more
Dr Daniel Vella of the Institute of Digital Games, will be providing this month's game lecture and we're in for a treat since he will be presenting a version of his keynote done for the Philosophy of Video Game Conference held last month in at the State … read more
Announcement: Ludomusicology 2020, scheduled to be held this April in Valletta, Malta has been moved to a Virtual Format. The dates are April 25th, May 2nd, May 9th. We hope you can join us! We're excited to announce that Ludomusicology 2020 is back in … read more
An in-depth Interview with Prof. Stefano Gualeni with Miguel Penabella editor and columnist for Haywire Magazine with writing featured in Kill Screen, Waypoint, and Unwinnable. The full interview is available on his blog Invalid Memory. … read more
The IDG has with the Philosophy of Computer Games conference series - we hosted the conference's 10th edition in Malta in 2016, and members of the IDG are regulars at the annual conference. This year was no exception. For the 13th edition … read more
The Institute of Digital Games organizes the first multiplier event of the (LearnML) project on the 5th of December with an opening address by the Minister of Education and Employment, Hon. E. Bartolo and the Rector of the University of Malta, Prof. A. Vella. … read more