The Institute of Digital Games is the centre for research and education in game design, game analysis, and game technology at the University of Malta.
Our work is at the forefront of innovative games research. We explore games and play, uncovering new playful and generative possibilities in game design and technology. We delve into everything games can teach us about ourselves.
Our multidisciplinary academic team spans computer science, literature, game design, philosophy, media studies, and social sciences.
David developed an innovative model for understanding board game involvement for his thesis.
It is an environment roaring with ideas, thoughts, games, prototypes, concepts. It was a period when I felt constantly inspired.
Rebecca is researching narrative in games. As part of her thesis, she developed a choice-driven video game.
Practice in the form of game project assignments and a supportive teaching staff really boost your confidence as a game designer!
The Institute feels like a little community that you're part of.
William's research explored the procedural generation of multi-floor levels for first-person shooters.
Being involved in the research process, I realised how passionate everyone at IDG is about their research.
Blog What we have been up to lately
The Institute of Digital Games - University of Malta will be at IndieCade Horizons this weekend! Horizons is new, online, international event to showcase game students and schools, and connect them with tool creators, recruiters, one another, and … read more
The Malta Digital Innovation Authority (MDIA) have allocated €100,000 toward scholarships for post-graduate students studying Artificial Intelligence at Masters' or PhD level. Students that pursue the technology stream of the M.Sc. in Digital Games or wish … read more
Similar to our GGJ® event for adults in January every year, GGJ NEXT is a game jam for students aged 11 to 17 and is designed to stimulate collaboration and teamwork; it is not a competition. It is a time to explore, learn, and experiment. Honestly, there … read more
On April the 29th (17.00 CET) Prof. Stefano Gualeni will be presenting some of his new work in one of the GAME TALK sessions (Universita' IULM, Milano). Building on the notion of the Implied Designer (developed together with Dr. Nele Van … read more
The pixels and sounds of emotion! What if we could detect emotions in a general, user-agnostic fashion? Is it possible to capture human emotion solely by looking at the pixels of the screen and hearing the sounds of the interaction? No … read more
Construction BOOM!, a tile-laying board game developed at the Institute of Digital Games as a satire of the local construction industry has just been announced as a finalist of the Game Design Excellence prize at the American ION Awards (in Salt Lake City, … read more