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#17 in 2019
#22 in 2018
#23 in 2017
The full lists, which name the "Top 50" undergraduate and "Top 25" graduate schools, are posted at Top Schools for Game Design 2020. There, users can also get information on The Princeton Review's methodology for this project and its detailed profiles of the schools with guidance for applicants on their programs, admission requirements, and financial aid.
The Princeton Review chose the schools based on its 2016 survey of 150 institutions in the U.S., Canada and abroad offering game design degree programs or courses. The 40-question survey gathered data on everything from the schools' game design academic offerings and lab facilities to their graduates’ starting salaries and career achievements. More than 40 data points in four areas (academics, faculty, technology, and career) were analyzed to tally the lists.
The Institute of Digital Games - University of Malta is one of the highest ranking on the list in Europe when it comes to Graduate Programs. In Europe only Abertay University in Schotland is ranked higher.
The Institute of Digital Games has been a top-ranking school since 2017 when it first made the list. Having been founded in 2013 the institute has grown into a staple in the game research both from a game studies perspective as well as from the perspective of artificial intelligence. It is an honour to be listed among world-class institutions such as the Massachusetts Institute of Technology (MIT), Laguna College of Art and Design (which has some IDG influence), and our close research partner New York University. In terms of Game AI our Director Prof. Georgios Yannakakis has literally written the textbook on the subject, co-authored with Prof. Julian Togelius of New York University. In terms of humanities and game studies, Prof. Gordon Calleja has written a core text on immersion in games, In Game (published by MIT Press). In such a multi-disciplinary area of games our M.Sc. students are at the heart of game research that bridges and intertwines both computer science and the humanities around the core of game design.
The M.Sc. in Digital Games is a two-year programme taught by leading researchers in fields of game analysis, game design and game technology.
Students work on practical game development projects and apply techniques of game design to areas such as education and media. They also engage in critical game analysis and develop experiments with digital game technology.
The program aims to teach in depth knowledge of game design and the related technologies such as artificial intelligence, affective computing, and procedural content generation. While also having a humanities oriented programme covering game analysis, immersion, game narrative and philosophy.