Visit the University Profile of each staff member for contact details. We also have a number of notable alumni.
Director Game artificial intelligence, affective computing, computational creativity, procedural content generation
Associate Professor
Game analysis, game studies, media studies, incorporation, board game studies
Game design, philosophy of technology, existentialism, virtual worlds research
Senior Lecturer
Procedural content generation, computational creativity, game development
Game studies, phenomenology, narratology, aesthetics, literary theory
Lecturer
Game Studies, Game Design, Game Sound, Musicology, Soundscape Studies, Media Studies
Visiting Associate Professor
Concordia University Montreal
Scholar in Residence
Postdoctoral Researcher
Serious Games, Technology-Enhanced Learning, Game-Based Learning, Massively Multiplayer Online Games
Statistical learning, deep learning, tensor-based machine learning
Evolutionary computation, artificial intelligence
Ph.D. Student
Affective computing, player modelling, AI-assisted design
Philosophy of mind, videogames and education, philosophy of technology
Ph.D. Student Transmediality, comparative narratology, philosophy of games
Ph.D. Student Phenomenology, game studies, memory studies
Ph.D. Student Game development, procedural content generation, artificial intelligence
Ph.D. Student Spatial forms Analysis and Generation, Virtual Environments, Design and Architecture
Research Support Officer
Game development, procedural content generation, artificial intelligence
Research Support Officer Procedural content generation, computational creativity, artificial intelligence
Research Support Officer Artificial Intelligence, Computational Game Creativity
Administrator II