Games Research and Education (M.Sc. and Ph.D.)

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Welcome to the Institute of Digital Games, the research and education centre at the University of Malta, focusing on game design, game analysis, and game technology!

Our work is at the forefront of innovative games research. We explore games and play, uncovering new playful and generative possibilities in game design and technology. We delve into everything games can teach us about ourselves.

Our multidisciplinary academic team spans computer science, literature, game design, philosophy, media studies, and social sciences.

Click here to read our annual report for the year 2022/2023.

David developed an innovative model for understanding board game involvement for his thesis.

It is an environment roaring with ideas, thoughts, games, prototypes, concepts. It was a period when I felt constantly inspired.

Rebecca is researching narrative in games. As part of her thesis, she developed a choice-driven video game.

Practice in the form of game project assignments and a supportive teaching staff really boost your confidence as a game designer!

The Institute feels like a little community that you're part of.

William's research explored the procedural generation of multi-floor levels for first-person shooters.

Being involved in the research process, I realised how passionate everyone at IDG is about their research.

David C.
Graduated in 2015
Rebecca P.
Graduated in 2017
William C.
Graduated in 2015

Blog What we have been up to lately

Innovative AI research by Institute of Digital Games …

October 7, 2024

IDG PhD students Nemanja Rasajski and Chintan Trivedi won the NVIDIA Best Paper Award at the 2024 European Conference on Computer Vision, where their innovative approach addressed the one of the big challenges of AI - namely having AI models … read more

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Research in Player Modelling presented at the ACII …

September 21, 2024

Four staff members of the Institute of Digital Games attended the 12th International Conference on Affective Computing & Intelligent Interaction, which took place in Glasgow, Scotland during September 15-18, 2024. Matthew Barthet presented his latest … read more

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'The Videogame that is the World' (a NEW BOOK)

August 30, 2024

Il Videogioco del Mondo ('The Videogame that is the World', 2024) is a new book by our Prof. Stefano Gualeni! It is a philosophical essay written for a general audience (in ITALIAN) and published by the prestigious publishing house Time0 (Palermo, Italy), … read more

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'Night Parade of 100 Demons' in Japan - Dr. …

August 13, 2024

Kyoto, Japan: Dr. Costantino Oliva completed an extensive research visit in Kyoto, Japan. The visit involved a diverse set of activities, including participation in an art exhibition, the debut of a new game during a local game developer … read more

Research in Generative AI for Games presented at IEEE …

August 10, 2024

Roberto Gallotta and Marvin Zammit premiered demos they have developed where games leverage Generative AI and Large Language Models for generating game content (with or without a designer in the loop) at the IEEE Conference on Games which … read more

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IDG staff at the Dagstuhl Seminar on Computational …

July 1, 2024

Three staff members of the Institute of Digital Games attended the prestigious Dagstuhl Seminar on Computational Creativity for Game Development in June 2024. Dr. David Melhart, Dr. Ahmed Khalifa and Prof. Antonios Liapis were invited to this seminar, taking … read more

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