Welcome to the Institute of Digital Games, the research and education centre at the University of Malta, focusing on game design, game analysis, and game technology!
Our work is at the forefront of innovative games research. We explore games and play, uncovering new playful and generative possibilities in game design and technology. We delve into everything games can teach us about ourselves.
Our multidisciplinary academic team spans computer science, literature, game design, philosophy, media studies, and social sciences.
Click here to read our annual report for the year 2022/2023.
David developed an innovative model for understanding board game involvement for his thesis.
It is an environment roaring with ideas, thoughts, games, prototypes, concepts. It was a period when I felt constantly inspired.
Rebecca is researching narrative in games. As part of her thesis, she developed a choice-driven video game.
Practice in the form of game project assignments and a supportive teaching staff really boost your confidence as a game designer!
The Institute feels like a little community that you're part of.
William's research explored the procedural generation of multi-floor levels for first-person shooters.
Being involved in the research process, I realised how passionate everyone at IDG is about their research.
Blog What we have been up to lately
NOTE: This lecture has been canceled as Prof. Susan Gold is unable to travel at the moment. Stay tuned for more Game Lectures coming up and we hope to welcome her once again sometime in the future. Susan Gold - 5th February 2018 - 18h00 @ … read more
In case you are interested in games, education, curiosity, and game design, the international team behind project CURIO (‘A Teaching Toolkit for Fostering Scientific Curiosity’) is excited to invite you the CURIO Kickoff Event which will take place 19th … read more
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Dr. Stefano Gualeni was interviewed by Radio Beckwith (Turin, Italy) on topics concerning his works on ‘playable philosophy’ and the experiential and existential relationships we can establish with virtual worlds. The interview, … read more
IDG staff members Georgios N. Yannakakis and Antonios Liapis attended the Dagstuhl Seminar 17471 titled "Artificial and Computational Intelligence in Games: AI-Driven Game Design". This highly prestigious seminar is accessible by … read more
Georgios Yannakakis - 15th Novermber 2017 - 18h00 @ Institute of Digital Games About the talk: Based on his award winning paper Prof. Georgios Yannakakis will discuss the challenging task of representing everyday emotional states computationally. This is … read more