The Institute of Digital Games is the centre for research and education in game design, game analysis, and game technology at the University of Malta.
Our work is at the forefront of innovative games research. We explore games and play, uncovering new playful and generative possibilities in game design and technology. We delve into everything games can teach us about ourselves.
Our multidisciplinary academic team spans computer science, literature, game design, philosophy, media studies, and social sciences.
Read our latest report: IDG Annual Report - Academic Year 2021/22
David developed an innovative model for understanding board game involvement for his thesis.
It is an environment roaring with ideas, thoughts, games, prototypes, concepts. It was a period when I felt constantly inspired.
Rebecca is researching narrative in games. As part of her thesis, she developed a choice-driven video game.
Practice in the form of game project assignments and a supportive teaching staff really boost your confidence as a game designer!
The Institute feels like a little community that you're part of.
William's research explored the procedural generation of multi-floor levels for first-person shooters.
Being involved in the research process, I realised how passionate everyone at IDG is about their research.
Blog What we have been up to lately
One day, the virtual worlds of our digital games and training simulations will be inhabited by artificial intelligences that are so perceptive and sophisticated that they are going to be morally relevant for us. They will be conscious of themselves … read more
In the past few weeks, the world has taken quite the turn. The World Health Organisation is actually recommending people stay home and play videogames and schools have closed with University of Malta teaching remotely for the rest of the semester. The … read more
In the past few weeks the rapid spread of COVID-19 has forced schools to shut down all around the world. While many schools including the University of Malta have facilitated remote learning, we understand that this may not be completely universal and some … read more
The Institute of Digital Games has published an exploratory case study that examines non-formal and informal learning practices for science learning, authored by post-doctoral researcher in game-based learning Dr. Iro Voulgari and Prof. … read more
At the end of January the world came together to make games all over the globe as part of the Global Game Jam. At the Institute of Digital Games, 65 of the thousands made their own beautiful projects in 48 hours. We’ll now give you a … read more
The Institute of Digital Games is thrilled to have Prof. Julian Togelius from the New York University Tandon School of Engineering presenting speaking as part of our Game Seminar Series. He will be presenting his research and work in relation to machine … read more