The Institute of Digital Games is the centre for research and education in game design, game analysis, and game technology at the University of Malta.
Our work is at the forefront of innovative games research. We explore games and play, uncovering new playful and generative possibilities in game design and technology. We delve into everything games can teach us about ourselves.
Our multidisciplinary academic team spans computer science, literature, game design, philosophy, media studies, and social sciences.
David developed an innovative model for understanding board game involvement for his thesis.
It is an environment roaring with ideas, thoughts, games, prototypes, concepts. It was a period when I felt constantly inspired.
Rebecca is researching narrative in games. As part of her thesis, she developed a choice-driven video game.
Practice in the form of game project assignments and a supportive teaching staff really boost your confidence as a game designer!
The Institute feels like a little community that you're part of.
William's research explored the procedural generation of multi-floor levels for first-person shooters.
Being involved in the research process, I realised how passionate everyone at IDG is about their research.
Blog What we have been up to lately
Nick Porsche of Dorado Games will be our next speaker at the Game Lecture Series, talking about lessons learned during the development of Gladiators Online. The lecture is on Tuesday 8th of March 2016 at 7:00 pm, and is held at the Institute of … read more
We are kicking off the Game Lecture Series for 2016 with Jade Pecorella talking about her experiences as a game designer in Malta. The lecture is on Tuesday 16th of February 2016 at 7:00 pm, and is held at the Institute of Digital Games. The topic and summary … read more
On Tuesday 9th of February, the Institute is holding the Experimental Games Exposition, to celebrate the results of the 2016 Malta Global Game Jam. The event starts at 7:00 pm and everyone is welcome to attend. Come and play games made by creative teams … read more
IDG student work finds its way into academic conferences: the M.Sc. thesis work of William Cachia on the level generation of shooter video games was presented in the Artificial Intelligence and Interactive Digital Entertainment conference … read more